![]() ![]() ![]() ![]() Our full interview with Moen will be going live soon, so stay tuned for the whole thing. Moons of Madness is out now for PC, and will be releasing for PS4 and Xbox One on March 24. But this is of course time-limited as the gap between PC and console will grow fast.” “Porting to console would of course also be much smoother, as the current gen hardware is pretty slow, and getting closer to the PC hardware helps a lot. Reviews, videos, podcast, news: we’ve got the lot: PS5, Xbox. “This is probably a question for the Unreal engine developers, but for us it means that we can do more before the game gets CPU bound,” Moen said. Moons of Madness is a beautiful and unsettling cosmic horror experience that's just too slow paced to recommend without caveat. We also asked Moen about the PS5 and Xbox Series X’s respective CPUs (both are confirmed to feature a AMD Zen 2 chip), and how big of a leap over current gen hardware he feels that would be. But overall I think the potential for adding to an experience is very high.” ![]() “But, I also think it’s subjective to different players, and it also depends on how the game utilizes it. “I think haptics add a lot to an experience,” said Moen. Speaking with GamingBolt in an interview, Moen answered plenty of our questions about next-gen consoles and his take on their features- one such feature being the PS5’s haptic-enabled controller, which Moen thinks has “very high” potential and can possibly “add a lot to an experience.” One such developer if Ivan Moen, CEO of Rock Pocket Games, who released first person horror title Moons of Madnesson PC last year. Suffice it to say, the PS5 and the Xbox Series X are on our minds right now- and that goes for developers working in the industry as well (probably most so than most of us in many cases). Even right now, with the consoles still months away, there’s plenty of buzz in the air, what with all these leaks about an imminent PS5 reveal event. Moons of Madness draws upon the rich lore and mythology of Funcom’s Secret World Legends. What do you think of the atmosphere I would appreciate any feedback. I really love the Silent Hill series, and it motivates and inspires me a lot. As the clock ticks down toward the end of the year (even though the year’s only just started), anticipation and excitement surrounding the releases of next-gen consoles is going to grow on pretty much a daily basis. Here are some new screenshots of the retro-styled survival horror game 'Becrowned' that I'm working on. ![]()
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